Category Archives: Reviews

Reviews

Pre-Kickstarter Review – Operation F.A.U.S.T.

Operation Faust

Pre-Kickstarter Review – Operation F.A.U.S.T Matt Snodgrass, Play Unplugged Update: You can catch the Kickstarter here. Operation F.A.U.S.T. (Fine Art Underground: Stolen Treasure) by Robert Burke Games is a bluffing game for 3-8 players that, at its core, is a not-too-distant cousin of the classic game Cheat. (You may know this game by another name,…

Review – Level 7: Invasion

Level 7: Invasion

Review – Level 7: Invasion Jasmine Davis, Play Unplugged I have A Thing for the end of the world. Apocalypse books and zombie movies are absolutely my cup of tea. As a philosopher once said, “Some people just like to watch the world burn.” I’m one of them, I guess. Ask me sometime about my…

Review – Regular Show Fluxx

Regular Show Fluxx

Review – Regular Show Fluxx Dan BidwaDan Bidwa, Play Unplugged Does a game need a goal? Should that goal be constant? What if players could change the end condition at the same time that they’re working towards it?Fluxx has been posing those questions to gamers for seventeen years now. One of the kings of the chaotic…

Mage Wars: Forged in Fire – A Blacksmith’s Review

Mage Wars Box Matt Snodgrass

Forged in Fire – A Blacksmith’s Review Matt Snodgrass, Play Unplugged [Check out Rico's take on Forged in Fire during his unboxing, too.] OK, so to be fair, I’m not actually a full-fledged blacksmith; I took one ten-week class on metalsmithing. But that’s not going to stop me from reviewing Mage Wars’ newest offering, Forged in…

Review – Ars Victor

Ars Victor: The One-Hour Wargame

Review – Ars Victor Damian Mastrangelo, Play Unplugged Ars Victor bills itself as the “one-hour wargame” prominently on its box cover. Is it? Well…yes, it can be played in an hour, but that description belies the depth present in the game. This is a simple, fast-playing game, but it also presents players with many difficult…

Review – Mindjammer

Mindjammer

Review – Mindjammer Scott Pyle, Play Unplugged The publication of Fate Core marked one of the most successful RPG “small-press” Kickstarters in recent memory. Not only did it make gobs of money, it was well run and delivered the goods both literally (in terms of rewards) and figuratively (in terms of quality products). It also…

Review – High Command: Immortal Tales

Hordes High Command Immortal Tales

Review – High Command: Immortal Tales Matt Snodgrass, Play Unplugged Hi, fellow Hordes fans. I’m just popping in for a quick review of another High Command expansion from Privateer Press. This one is Immortal Tales. By now, you know the format of these expansions packs: 84 cards (21 for each faction) and a rule-reference card…

Review – Unita

Unita

Review – Unita Dan Bidwa, Play Unplugged Like any proper red-blooded gamer, I like dice. While weird n-faced polyhedrons are certainly fetching, I have a special fondness for the plain old omnipresent six-sided die. And, possibly due to the fact that D6s are as prevalent as cats on the internet, I’m especially fond of games…

Review – Fidelitas

Fidelitas Missio Cards

Review – Fidelitas Matt Snodgrass, Play Unplugged Fidelitas is a quick little filler game from the brand new Green Couch Games. Created by Jason Kotarski and Phillip DuBarry, it’s billed as a “game of medieval meddling for 2-4 players,” and is currently up on Kickstarter. Read the full review below, and then check it out!…

Review – Rat King and Rat Queen Theme Packs (Ascension)

Rat King Theme Pack

Review – Rat King and Rat Queen Theme Packs (Ascension) Enrico Nardini, Play Unplugged I’ve had the opportunity to review a number of games in the Ascension family from Stone Blade Entertainment. I’m happy to say that I’ve enjoyed them a great deal. The intuitive but deep gameplay, the variety of factions, and the evocative Eric Sabee…